Tetris. Another Boomer Fun Game

While not technically a Baby boomer invention, Tetris was developed in the late sixties, early seventies but wasn’t published actively until it was seen in 1984, Tetris® was born from the imagination of computer programmer Alexey Pajitnov. Inspired by his favorite puzzle board game, Pentominos, Pajitnov created an electronic game that let players arrange puzzle pieces in real time as they fell from the top of the playing field. The resulting design was a game that used seven distinctive geometric playing pieces, each made up of four squares. Pajitnov called this game “Tetris,” a combination of “tetra” (the Greek word meaning “four”) and “tennis” (his favorite sport).The game was embraced by the boomer generation who made it one of the most popular games of all time buying it for themselves and their young children.

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